How to Play

Creating your team

Every cricket team you build on Dream11 has to have 11 players, of which a maximum of 7 players can be from any one team playing the real-life match.
Player Combinations
Your Dream11 can have different combinations of players, but has to be within the 100 credit cap and must qualify the following team selection criteria:
Player Type Min Max
Wicket Keeper - WK 1 4
Batsman - BAT 3 6
All Rounder - AR 1 4
Bowler - BWL 3 6

Captain and Vice-Captain Points

Once you have selected your 11 players, you will have to assign a captain and vice-captain for your team.
The captain will give you 2x points scored by them in the actual match.
The vice-captain will give you 1.5x points scored by them in the actual match.
The Captained By (% C By) and Vice-Captained By (% VC By) stats help you understand how other players have chosen their teams.
Choose a popular pick as captain, or find a differential to score big against your competition.
For a detailed point system, check below:

Fantasy Points System

Batting Points

Run
+1
Boundary Bonus
+1
Six Bonus
+2
Half-century Bonus
+8
Century Bonus
+16
Dismissal for a duck Batsman, Wicket-Keeper & All-Rounder
-2
  • Any player scoring a century will only get points for the century. No points will be awarded for their half-century. Additionally, no points are awarded for centuries in T10 matches.

Bowling Points

Wicket Excluding Run Out
+25
4 wicket haul Bonus
+8
5 wicket haul Bonus
+16
Maiden over
+8

Fielding Points

Catch
+8
Stumping/Run-out Direct
+12
Run Out (Thrower)
+8
Run Out (Catcher)
+4
  • In case a run-out involves 3 or more players from the fielding team, points will be awarded only to the last 2 players involved in the run-out.

Other Points

Captain
2x
Vice-Captain
1.5x
In Starting 11
+4

Economy Rate Points Min 2 Overs To Be Bowled

Below 4 runs per over
+6
Between 4-4.99 runs per over
+4
Between 5-6 runs per over
+2
Between 9-10 runs per over
-2
Between 10.1-11 runs per over
-4
Above 11 runs per over
-6

Strike Rate (Except Bowler) Points Min 10 Balls To Be Played

Between 60-70 runs per 100 balls
-2
Between 50-59.9 runs per 100 balls
-4
Below 50 runs per 100 balls
-6
  • Negative points for low batting Strike Rates are only applicable for individual Strike Rates below 70 runs per 100 balls.

Batting Points

Run
+1
Boundary Bonus
+1
Six Bonus
+2
Half-century Bonus
+4
Century Bonus
+8
Dismissal for a duckBatsman, Wicket-Keeper & All-Rounder
-3
  • Any player scoring a century will only get points for the century. No points will be awarded for their half-century. Additionally, no points are awarded for centuries in T10 matches.

Bowling Points

WicketExcluding Run Out
+25
4 wicket haul Bonus
+4
5 wicket haul Bonus
+8
Maiden over
+4

Fielding Points

Catch
+8
Stumping/Run-outDirect
+12
Run Out (Thrower)
+8
Run Out (Catcher)
+4
  • In case a run-out involves 3 or more players from the fielding team, points will be awarded only to the last 2 players involved in the run-out.

Other Points

Captain
2x
Vice-Captain
1.5x
In Starting 11
+4

Economy Rate Points Min 5 Overs To Be Bowled

Below 2.5 runs per over
+6
Between 2.5 - 3.49 runs per over
+4
Between 3.5 - 4.5 runs per over
+2
Between 7 - 8 runs per over
-2
Between 8.1 - 9 runs per over
-4
Above 9 runs per over
-6

Strike Rate (Except Bowler) Points Min 20 Balls To Be Played

Between 50 - 60 runs per 100 balls
-2
Between 40 - 49.99 runs per 100 balls
-4
Below 40 runs per 100 balls
-6
  • Negative points for low batting Strike Rates are only applicable for individual Strike Rates below 60 runs per 100 balls.

Batting Points

Run
+1
Boundary Bonus
+1
Six Bonus
+2
Half-century Bonus
+4
Century Bonus
+8
Dismissal for a duckBatsman, Wicket-Keeper & All-Rounder
-4
  • Any player scoring a century will only get points for the century. No points will be awarded for their half-century. Additionally, no points are awarded for centuries in T10 matches.

Bowling Points

WicketExcluding Run Out
+16
4 wicket haul Bonus
+4
5 wicket haul Bonus
+8

Fielding Points

Catch
+8
Stumping/Run-outDirect
+12
Run Out (Thrower)
+8
Run Out (Catcher)
+4
  • In case a run-out involves 3 or more players from the fielding team, points will be awarded only to the last 2 players involved in the run-out.

Other Points

Captain
2x
Vice-Captain
1.5x
In Starting 11
+4

Batting Points

Run
+1
Boundary Bonus
+1
Six Bonus
+2
30 run Bonus
+8
50 run Bonus
+16
Dismissal for a duckBatsman, Wicket-Keeper & All-Rounder
-2
  • Any player scoring a century will only get points for the century. No points will be awarded for their half-century. Additionally, no points are awarded for centuries in T10 matches.

Bowling Points

WicketExcluding Run Out
+25
2 wicket haul Bonus
+8
3 wicket haul Bonus
+16
Maiden over
+16

Fielding Points

Catch
+8
Stumping/Run-outDirect
+12
Run Out (Thrower)
+8
Run Out (Catcher)
+4
  • In case a run-out involves 3 or more players from the fielding team, points will be awarded only to the last 2 players involved in the run-out.

Other Points

Captain
2x
Vice-Captain
1.5x
In Starting 11
+4

Economy Rate Points Min 1 Over

Below 6 runs per over
+6
Between 6 - 6.99 runs per over
+4
Between 7 - 8 runs per over
+2
Between 11 - 12 runs per over
-2
Between 12.01 - 13 runs per over
-4
Above 13 runs per over
-6

Strike Rate (Except Bowler) Points Min 5 Balls

Between 90 - 99.99 runs per 100 balls
-2
Between 80 - 89.99 runs per 100 balls
-4
Below 80 runs per 100 balls
-6
  • Negative points for low batting Strike Rates are only applicable for individual Strike Rates below 100 runs per 100 balls.

Batting Points

Run
+1
Boundary Bonus
+1
Six Bonus
+2
Half-century Bonus
+8
Century Bonus
+16
Dismissal for a duckBatsman, Wicket-Keeper & All-Rounder
-2
  • Any player scoring a century will only get points for the century. No points will be awarded for their half-century. Additionally, no points are awarded for centuries in T10 matches.

Bowling Points

WicketExcluding Run Out
+25
4 wicket haul Bonus
+8
5 wicket haul Bonus
+16
Maiden over
+8

Fielding Points

Catch
+8
Stumping/Run-outDirect
+12
Run Out (Thrower)
+8
Run Out (Catcher)
+4
  • In case a run-out involves 3 or more players from the fielding team, points will be awarded only to the last 2 players involved in the run-out.

Other Points

Captain
2x
Vice-Captain
1.5x

Economy Rate Points Min 2 Overs To Be Bowled

Below 4 runs per over
+6
Between 4-4.99 runs per over
+4
Between 5-6 runs per over
+2
Between 9-10 runs per over
-2
Between 10.1-11 runs per over
-4
Above 11 runs per over
-6

Strike Rate (Except Bowler) Points Min 10 Balls To Be Played

Between 60-70 runs per 100 balls
-2
Between 50-59.9 runs per 100 balls
-4
Below 50 runs per 100 balls
-6
  • Negative points for low batting Strike Rates are only applicable for individual Strike Rates below 70 runs per 100 balls.

Batting Points

Run
+1
Boundary Bonus
+1
Six Bonus
+2
Half-century Bonus
+4
Century Bonus
+8
Dismissal for a duckBatsman, Wicket-Keeper & All-Rounder
-3
  • Any player scoring a century will only get points for the century. No points will be awarded for their half-century. Additionally, no points are awarded for centuries in T10 matches.

Bowling Points

WicketExcluding Run Out
+25
4 wicket haul Bonus
+4
5 wicket haul Bonus
+8
Maiden over
+4

Fielding Points

Catch
+8
Stumping/Run-outDirect
+12
Run Out (Thrower)
+8
Run Out (Catcher)
+4
  • In case a run-out involves 3 or more players from the fielding team, points will be awarded only to the last 2 players involved in the run-out.

Other Points

Captain
2x
Vice-Captain
1.5x

Economy Rate Points Min 5 Overs To Be Bowled

Below 2.5 runs per over
+6
Between 2.5 - 3.49 runs per over
+4
Between 3.5 - 4.5 runs per over
+2
Between 7 - 8 runs per over
-2
Between 8.1 - 9 runs per over
-4
Above 9 runs per over
-6

Strike Rate (Except Bowler) Points Min 20 Balls To Be Played

Between 50 - 60 runs per 100 balls
-2
Between 40 - 49.99 runs per 100 balls
-4
Below 40 runs per 100 balls
-6
  • Negative points for low batting Strike Rates are only applicable for individual Strike Rates below 60 runs per 100 balls.

Other Important Points

  • Substitutes are not awarded points for any contributions they make. However, 'Concussion Substitutes' (if permitted as per the applicable rules and regulations of the tournament) will be awarded 2 points for making an appearance (as opposed to 4 points for players in the starting eleven) as well as points for all other on-field contributions.
  • A player who has been transferred from one team to the other might still be available for selection for his older team until the next scheduled team update on Dream11. However, no points will be attributed to the player in such a situation.
  • If a player is announced in the starting eleven of a team but later is unable to start the match, he/she will not score any points. The player who plays as the replacement, however, will earn points for the match (including starting points).
  • No points will be awarded for any actions during a Super Over.
  • Data is provided by reliable sources and once the match has been marked as completed i.e., winners have been declared, no further adjustments will be made. Points awarded live in-game are subject to change as long as the match status is 'In progress' or 'Waiting for review'.
  • More than 11 players from either team are allowed to play in Other OD/Other T20 matches.
  • There are no negative points for low Strike Rate in Test matches.